“Know by heart” …” is an experience about acceptance of loss. The story, the music, the intuitive gameplay and dramatic mini-games all work together to create an impression of a brief return to childhood and inevitably growing up as well as the experience of the losing time.
The tranquil Russian village life will allow gamers to take part in the history and culture of the town.
Misha is the main character. The main character is stuck in a monotonous work that seems to never end. Then, one day, he’s surprised by the news that his school crush is back in town. For the first time in his life Misha gets a chance to break free from the monotony of daily day life. The brief, but turbulent episode of the town’s life is interwoven with the story of a group of former friends who are reunited to one another. It’s up to them to traverse the memory trails to rekindle their bond however their memories from the past , and even the friendships between them get strained…
Features
5 hours of emotional thrills
The atmosphere of a post-Soviet provincial town in the early part of the century
An emotional plot with various endings, non-linear components and
The game mechanics represent the memories and thoughts that are stored inside the brain of the player
Mini-games are both meaningful as well as fun
The piano music is composed in a modern neoclassical style
A nostalgic and nostalgic venture that is led by Ayrat Zakirov, the CTO at Ice-Pick Lodge. The events of the game will happen in Russia. After an extended absence, Misha is set to be reunited with his friends from his youth. The two will share past memories, find shared interests, and revive their bonds. Alas, this joyous reunion could be soon ruined due to an event that is beyond their control.
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